It's been quite a while, and we are long overdue for a patch. We do apologize for the vast delay that we have experienced, however as many of you may have noticed, we have been having some major road blocks that we have been dealing with this past month. Particularly database issues, and rollbacks. After thorough investigation and hypothesizing, these past two weeks have proven to be very quiet, and we are hoping that the issues have been resolved!
We are announcing this message to let you know that we are finally ready to roll out our Episode 4 patch!
The following is a brief overview of everything entailed in our patch;
Increased level cap from 40 to 50.
PVP Weapons had their min and max damage halved.
Air combo damage decay has been restored to 7% per hit.
Episode 4 Conquests have been released.
Episode 4 Conquests can be found at their proprietary stage.
Episode 4 has only one Conquest per stage, removing the "freebies."
Experience for Episode 1/2/3 Conquests have been revised
All conquests are now available to be accepted under the minimap.
Removed PASSIVE dyes from the EP3 rewards box.
Added daily quests for Episode 4.
Pick from your choice of a
Magical Restoration Stone
Pet Training Ticket - 7 Days
Increased cooldown of [Guild] Strong Mana Potion to 60 seconds. Reduced mana restoration to 25%.
Fixed a visual error with a fashionable leg for Krieg.
Updated EP4 set effect.
2 Set - Chance to deal 375 poison damage over time upon hitting an enemy
4 Set - Chance to gain 20% critical chance for 20 seconds upon using a skill
6 Set - Chance to gain a 10% concentration effect for 15 seconds upon using a skill
Clearing 3-10 gives the license to Episode 4.
Removed all inner-stages.
Updated all side-stages to be flagged as "legend" instead of "history" statwise.
Bug Fixes and Misc. Changes
Restored Lime's voice chat to normal.
Removed "conquest vouchers" from quests.
Added +1/+2/+3/+4 stats to light shining on low level stage gear.
*Higher level stage gear will be rebalanced in the future to have differing stats.
Great boxes are now class-specific.
Guild bank prototype has been created.
Share a bank with your guild, and stockpile on all the necessities you could ever need.
Items in the Guild Bank have a virtually unlimited stack size.
Items in the Guild Bank may be deposited by any guild member via the in-game mail system, however may only be withdrawn by the Guild Master and the rank directly below him/her.
*Equipment with the same stats may be stacked!
Likewise with boxes!
You can have a stack of 400,000 Daru Boxes, and it will only take 1 slot in your guild bank!
(However you may only withdraw the maximum amount that Lunia lets you stack ingame.)
As of right now, we are scheduling a maintenance for this Saturday, February 24, at 6:00PM server time.
As always, we appreciate your time, concern, and support! We look forward to progressing further into the game with you!